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PRODUCTION ART

 

I started as a production artist texture painting and doing look development. I’ve since touched almost every part of a CG pipeline to some extent. I still enjoy production work and use the skills I’ve learned creating concepts and key art.

SELECTION OF PRODUCTION WORK

 

World of Warcraft

Characters, Production Art

Teenage Mutant Ninja Turtles

Characters, Production Art

The Spiderwick Chronicles

Characters, Production Art

League of Gods

Art Direction, Characters, Concepts / Illustrations, Environments, Production Art

Matrix Revolutions

Environments, Production Art

Spore

Characters, Production Art

Charlotte’s Web

Characters, Production Art

Constantine

Environments, Production Art
inquiries@natefredenburg.com